This is where it really all began I remember Christmas 1990 (or was it 89?) and unboxing the NES, I was wrapped. I had never played so much as a game, let alone owned a console or a PC.
Of course the console came packaged with the Super Mario Bros and Duck Hunt Combo. Admittedly the sway of the light gun was initially too strong to resist and a fair amount of time initially was spent shooting ducks (often at point blank range).
Once the novelty wore off, there was Super Mario Bros in all its glory.
It is the epitome of easy to learn hard to master. The game is simple D-pad to move, one button to jump, one button to use fireballs and sprint. That’s it. The challenge comes in the level design. All of which is outstanding and does a great job of changing things up.
|1990. NEVER Forget.|
It also has the knack of being brutally difficult as the levels progress and the opportunities for extra lives are fairly limited, so often you will find yourself having only 3 or 4 chances at completing a single level.
I am slightly ashamed to say that despite my best efforts I am yet to get completely through this game. Like most platformers my patientce defeats me as much as the game. It has always had a knack of defeating me, although of late I have picked it up again and have breezed through the first few levels. So there is hope yet.
Yes it isn’t the only platformer out there, it may not be as pretty as the third iteration but it was the original and without it, I probably may have never got into gaming. Sure many of the Mario Games out there have improved on the formula and advanced the platforming genre more but for its influence on me and the gaming industry alone I really can’t go past the original.